Articles - Compute! Gazette Magazine

Here is a listing of all articles from Compute! Gazette Magazine.

March 1985

Article: The Editor's notes
Author: Lance Elko
Page #: 6
Description:

CES (Consumer Electronics Show), Amiga Lorraine, C128, LCD, BASIC 3.6, Plus/4, C16.

Article: Gazette Feedback
Authors: multiple
Page #: 10
Description:

Giving your programs the appearance of simultaneous action (Walter R. Klis), Hacking via modem (Timothy Yates), Write protected Gazette disks, Avoiding question marks when using INPUT (Colman Nee), MLX upgrade (Diane D. Junes), Filetypes (Bob Ideker), Using Zero Page (Yoav Ben-Yosef), Getting the computer to print $12.50 instead of $12.5 (Chuck Stehley), Improperly closed files (C. M. Woods), Printer commands - Gemini 10-X (Larry Holloway), Long tapes & the Datasette (Rick Stockhorst), The RESTORE key - SYS 64759, SYS 64738 (Allen D. Brewer), Self-Modifying BASIC Programs (Todd Swearington), Printing Characters in Machine Language (Drew McKenna).

Article: The Peripheral Connection - Enhancing Your 64
Author: Selby Bateman
Page #: 24
Description:

Datasette, 1541, MSD, Indus GT, Commander II, Computer Patch Cord (CPC-1000), 1702, Cardco, MPS-801, MPS-802 (1526), MPS-803, Riteman R 64, Riteman C+, 1600 VICModem, 1650, 1660, Plus/4, HES, Westridge 64-20, Mitey Mo, Mouse, etc.

Article: Peripherals of the Future
Author: Sharon Darling
Page #: 30
Description:

Compact Disks, Electromyograph/Brain Wave Input, Laser disks, Laser Printers, LCD Screens, Microfloppies, Musical keyboards/sound sampling devices, Invisible Modems (built into motherboard), Radio modems (Shuttle communicator by Microperipheral Corp.) - uses AM/FM, Robots, Vertical Recording, Intelligent peripherals.

Article: Commodore Peripheral Ports
Author: Otis R. Cowper
Page #: 40
Description:

Quick overview of all ports built into Commodore computers.

Article: David Crane
Author: Kathy Yakal
Page #: 50
Description:

The Designer behind Ghostbusters (the game).

Article: Heat Seeker
Author: Jeff Wolverton
Page #: 56
Description:

Type-in game, VIC-20 and C64 version.

Article: Digger
Author: Ron Long
Page #: 60
Description:

Type-in game for the C64.

Article: Easy Play Computer Peripherals for the Family
Author: Fred D'lgnazio
Page #: 64
Description:

Using the Commodore computer as an educational tool.

Article: Alpha Anxiety
Author: Craig Howarth
Page #: 71
Description:

Type-in game for the VIC-20 and C64.

Article: Avail: A Very Artificial Intelligent Lesson
Author: Tom Prendergast
Page #: 74
Description:

Type-in program for the C64 demonstrating basic principles in creating artificial intelligence (AI).

Article: User Group Updates
Author: Staff
Page #: 78
Description:

Updates.

Article: Reviews
Author: Harvey B. Herman
Page #: 80
Description:

Microsoft Multiplan, MicroLeague Baseball (MicroLeage Sports Association), U.S. Adventure (First Star Software), Up n' Down (Sega), Guitar Master (MasterSoft), Eliza (Artificial Intelligence Research Group).

Article: Computer Math for Beginners
Author: Micheal . Tomczyk
Page #: 96
Description:

More computer math (see Feb. '85 issue). A simple adding machine, Using a program counter, Adding numbers with a running average, The DEF FN command, A DEF FN rounding formula. Examples given in BASIC.

Article: Machine Language for Beginners: Memory
Author: Richard Mansfield
Page #: 103
Description:

A basic introduction to what memory is.

Article: Abbreviated Printer Codes
Author: John Crookshank
Page #: 105
Description:

A shortcut method to accessing special printer codes.

Article: Horizons: Blue Chip Printer
Author: Charles Brannon
Page #: 107
Description:

Article about the new Blue Chip printer.

Article: Quick Character Transfer
Author: Fabio Coronel
Page #: 109
Description:

"Setting up a custom character set can be painfully slow. This machine language routine will greatly speed up the process. For the VIC[-20], 64, Plus/4, and 16".

Article: Baker's Dozen: Part 3
Author: Lawrence Cotton
Page #: 111
Description:

Part three of a series on programming graphics and sound. BASIC code included for 4 sample programs.

Article: Disk Directory Sort
Author: N. A. Marshall
Page #: 113
Description:

"This short program can help you better organize your disks by alphabetically sorting each of your disk directories. For the VIC, 64, Plus/4, and Commodore 16". BASIC program included.

Article: Disk Handler
Author: B. R. Carson
Page #: 114
Description:

"Are you curious about how your 1541 disk drive stores information on disk? This program helps you examine-and change-individual bytes on a disk. For the 64 or VIC with at least 3K expansion. Requires 'Display T&S' program from the Test/Demo Disk packaged with the 1541". BASIC type-in program.

Article: News & Products
Author: Staff
Page #: 117
Description:

Silicon Slick's Lowball Draw Poker (Snake River Software), Fortress of the Witch King (Microcomputer Games Inc.), London Blitz (Microcomputer Games Inc), Breakthru (Microcomputer Games Inc), Quick Cassette Storage System (Entrepo Inc), Broadsides (Strategic Simulations), President Elect (Strategic Simulations), Computer Quarterback (Strategic Simulations), Breakthrough in the Ardennes (Strategic Simulations), Monty Plays Scrabble (Epyx), 64 Home Control System (Proteus Electronics Inc), The Professor (Progressive Peripherals & Software).

July 1985

Article: The Editor's notes
Author: Richard Mansfield
Page #: 4
Description:

Editor has some to say about music and the computer.

Article: Gazette Feedback
Authors: multiple
Page #: 8
Description:

No Telecommunications For The C16? (Mike Steinkamp), Smuggling Characters Across The Border (Jeff Rupert), LISTing To The Printer - C64 1526 (Bassam Alefundi), A Broken 64 Fixed For A Quarter - C64 fuse ( Scott Macnab), "Bug-Swatter" For The GAZETTE DISK (Frank J. Notaro), A Simple Tape Directory - C2N Datasette (David E. Wood), A Subroutine Barrier - GOSUB/RETURN (Ron D. Jedlicki), Extra Quotes In The Disk Directory - CHR$(160)/SHIFT-SPACE (Martin Pastor), Turning Off VIC-20 Memory Expansion (Glen Reid), Getting Used To Using GET (Martin Ronan), How Do You PEEK Paddles? (David Malecki), Photographing The Screen (Lawrence Ethier), Cancelling Double Width Characters (Joe Sylvia), A Do-Nothing Command - RESTORE (Timothy Bereman), Clock Arithmetic (Scott Sprouse), Multiple Border Colors (T.D. Obert), Writing Machine Language With Data Statements (Frank Aiello, Jr.), The Most Obscure Function - USR (Marc A. Sims).

Article: A Buyer's Guide To Printers
Author: Staff
Page #: 19
Description:

Aero, Alphapro 101, GP-550CP, Elite 5CD, Elite 10CD, GP550-CD, SLP-CD, Thinprint 80, Thintype 80, Thinwrite, M120/10, Prowriter 7500EP, Prowriter 7500AP, Prowriter 8510AP, Starwriter Y10-20, Legend 880, Legend 1080, Legend 1380, Legend 1385, LQ/3, GLP-3101, MSP-10, 1526, MPS-801, MPS-802, MPS-803, CR-IIe, Gorilla Banana, DMX, LQ, FX-80, Homewriter 10, RX-80, RX-100, DoxMax 9, HUSH-80, CP-80, 4510, 3-8100, ThinkJet, R64, Riteman C+, Riteman LQ, Riteman +, Juki 6000, Spirit 80, DMX80, Abati LQ-20, 8027, PR103, Microline 92, Microline 182, Microline 192, Okimate 10, KX-P1091, LetterMaster, SP-1000, SP-1200, Fastext-80, Gemini 10-X, Powertype, SD-10, SG-10, SG-10C, SG-15, STX-80, Westrex 1.

Article: TurboTape
Author: Harrie De Ceukelaire
Page #: 30
Description:

Type-in program to accelerate the datasette. Programs for C64 and VIC-20.

Article: TurboDisk
Author: Don Lewis
Page #: 34
Description:

Type-in programs for accelerating the 1541 disk drive - for C64 and VIC-20.

Article: Sleuth
Author: Paul D. Farquhar
Page #: 39
Description:

Type-in BASIC game for C64 and VIC-20.

Article: Space Gallery
Author: Jeff A. Lapkoff
Page #: 46
Description:

Type-in program (Machine Language) for the C64 (Code converts to ML).

Article: Reviews
Authors: multiple
Page #: 48
Description:

Weather Tamers (CBS Software) - C. Regena, The MPS-802 And MPS-803 Printers (CBM) - Todd Heimarck, Video Basic-64 (Abacus) - Lee Noel, Jr.

Article: Computing for families: Our Robot Hotel
Author: Fred D'lgnazio
Page #: 54
Description:

This is a great article about many robot kits available.

Article: A Matter Of Time
Author: Michael S. Tomczyk
Page #: 62
Description:

Time on the C64 using TI$. Different methods of tracking time. Einstein.

Article: Machine Language For Beginners: Welcome To The Nightmare
Author: Richard Mansfield
Page #: 74
Description:

Dealing with floating-point numbers in machine language.

Article: Quick Search
Author: W.A. Yarberry
Page #: 78
Description:

Creating searches for your data - Brute force, Binary Search. Examples given in BASIC.

Article: Zounds! Part 1
Author: Lawrence Cotton
Page #: 80
Description:

"Of all the impressive capabilities of the Commodore 64, the one that stands head and shoulders above the competition is sound. In this three-part series, we'll look at (and listen to) 18 short sound programs - six each month - which you can use in your own programs".

Article: User Group Update
Author: Staff
Page #: 82
Description:

Listing of user groups.

Article: Horizons
Author: Charles Brannon
Page #: 84
Description:

Article about the Covox Voice Master, "a hardware/software combination for the 64 that lets you record and play back speech".

Article: Easy Load
Author: Terry Hunt
Page #: 88
Description:

Article on how to load programs within programs. For VIC-20 and C64.

Article: Disk Title Changer
Author: Michael Broussard
Page #: 91
Description:

A type-in BASIC program for changing the title on a 1541 disk.

Article: QA :Support chips for computers
Author: Tom R. Halfhill
Page #: 94
Description:

Question: "The main chip in the Commodore 64 is the 6510, but there are a lot of other 'support' chips. How do they interact? Do all microcomputers need a supporting cast of chips?".

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