Articles - Ahoy! Magazine

Here is a listing of all articles from Ahoy! Magazine.

January 1984



Article: The Computer as Communications Device
Author: M. David Stone
Page #: 17
Description:

Introductory article to communications using modems and terminal.

Article: The Interrupt Music Maker/Editor for the Commodore 64 - Part I
Author: Pete Lobl
Page #: 21
Description:

A music editor which allows you to write, play back, and save all your compositions to either disk or tape.

Article: Interview with Bill Badser from Protecto Enterprises
Author: Staff
Page #: 24
Description:



Article: The 64 Graphics System - Part I
Author: Pete Lobl
Page #: 37
Description:

The author provides a graphics program called Multi-Draw.

Article: Can the 64 Crack the Peanut?
Author: Steve Springer
Page #: 39
Description:

"Peanut" is a code name for an IBM machine (PCjr).

Article: Rupert Report - Don't Curse That Cursor! Learn To Put It Where You Want It.
Author: Dale W. Rupert
Page #: 44
Description:

Learn the art of positioning text/cursor on the screen.

Article: Tales Of The Commodore - John Von Neumann: The Genius Behind Computers
Author: David Ritchie
Page #: 60
Description:

Interesting article about a man who was quite influential in the development of computers.

Article: A Peek At Memory On The Commodore 64
Authors: Michael Kleinert & David Barron
Page #: 62
Description:

Quick look at how memory is organized on a Commodore 64.

Article: Programming Sequential Files On Your Disk Drive
Author:
Page #: 67
Description:

Quick look at programming Sequental files on a 1541 Disk Drive.

Article: Glossary of Terms
Author: Staff
Page #: 70
Description:

Glossary of computer specific terms.

February 1984

Article: Editorial - How High Is Up?
Author: Ben Bova
Page #: 6
Description:

Nice editorial about the computer and its growing impact (go 64!).

Article: The 64 Graphics System - Part II
Author:
Page #: 24
Description:

More graphics for the 64.

Article: Programming Relative Files on the Commodore 64
Authors: Michael Kleinert and David Barron
Page #: 27
Description:

Programming Relative files - 1541.

Article: Inside the 1541 Disk Drive: A Guided Tour
Author: Morton A. Kevelson
Page #: 34
Description:

Nice article about the insides of a 1541 disk drive.

Article: The Interrupt Music Maker/Editor for the Commodore 64 - Part II
Author: Pete Lobl
Page #: 39
Description:

More on music and a bug fix from the first part.

Article: An Interview With Ihor Wolosenko
Author: Tim Moriarty
Page #: 41
Description:

Ihor was the president of Synapse Software.

Article: Commodore Screen Manipulation
Authors: Michael Kleinert & David Barron
Page #: 62
Description:

Using PEEK and POKE commands.

Article: Rupert Report - Man on a String
Author: Dale Rupert
Page #: 66
Description:

A look at some things a computer does with words.

Article: The Golden Gateway
Author: David Ritchie
Page #: 71
Description:

Article looking forward to possible uses of "biochips" - future tech.

Article: Dare To Join a Users Group
Author: Pete Lobl
Page #: 77
Description:

Users groups.

Article: Table of Simon's BASIC commands
Author: Staff
Page #: 94
Description:

Simon's BASIC - cartridge with additional BASIC commands.

March 1984

Article: Editorial
Author: Raymond Z. Gallun
Page #: 8
Description:

A look at some futuristic technologies regarding human and computer interfacing (cybernetic organism?).

Article: News
Author: Staff
Page #: 11
Description:

Victory at CES - Commodore technologies, Chips on the Horizon, Goodbye Mr. Chips - about Jack Tramiel, Business, Education, The Eve of Three Interfaces, Security Blanket, Fuzzball and So Forth, Menu Anyone?, Cheatsheets, Cover Me, No Class, Games Update.

Article: Ruptert Report - The City of Truth
Author: Dale Rupert
Page #: 17
Description:

Article about Logical Operators and Logical Expressions (BASIC programming symantics).

Article: Anatomy of the Commodore 64
Author: Richard Herring
Page #: 21
Description:

A look at the hardware side of the Commodore 64.

Article: Printer Interfacing for the Commodore 64 & the VIC-20
Author: Morton A. Kevelson
Page #: 27
Description:

Title says it all.

Article: Beyond the Golden Gateway
Author: Stephen Bent
Page #: 31
Description:

A reply to David Richie's Golden Gateway in the February AHOY!

Article: Random Files on the Commodore 64
Authors: Michael Kleinert, David Barron
Page #: 37
Description:

Working with Random (not RELative) files.

Article: Dynamic Power for your 64!
Authors: Michael Kleinert, David Barron
Page #: 47
Description:

Enable your computer to "type" things into itself...

April 1984

Article: Easy Script and Easy Spell for the Commodore 64
Author: Morton A. Kevelson
Page #: 15
Description:

Article overviewing these two products.

Article: Printer Interfacing for the Commodore 64 & the VIC 20 - Part II
Author: Morton A. Kevelson
Page #: 19
Description:

Part 2 of hooking up to printers.

Article: Introduction to PETSPEED
Author: Joe Rotello
Page #: 32
Description:

PETSPEED is a program that compiles BASIC code to run faster.

Article: C-64 Bug Repellent
Author:
Page #:
Description:

A proofreader for Ahoy! programs.

Article: Playing the Light Fantastic
Author: Richard Herring
Page #: 41
Description:

Computers and lasers - laserdisc systems.

Article: Lower Case Descenders with the VIC 1515/1525 Printers
Author: Morton A. Kevelson
Page #: 53
Description:

Improving print quality with these printers.

Article: The Noble Lie
Author: Dale Rupert
Page # 55
Description:

An article on mathematical programming.

Article: Educational Software: A Guide for parents - Part II
Author: Richard Herring
Page #: 65
Description:



May 1984

Article: Spreadsheets for the C-64
Author: Terry Silveria
Page #: 18
Description:

Article discussing different spreadsheet programs available.

Article: Book Review: The Directory of Software Publishers: How to Sell Your Programs
Author: Annette Hinshaw
Page #: 28
Description:

Book Review.

Article: Memory Management on the VIC 20 and C-64
Author: Morton A. Kevelson
Page #: 29
Description:

Some tips on memory management and to get the most out of what is available.

Article: Educational Software: A Guide for Parents Part III
Author: Richard Herring
Page #: 41
Description:

This article is as much for programmers as for parents. If you're contemplating designing an educational-based software package, this article should be analyzed. Educational-based programs should be well designed so as to offer a quality product that parents (especially those reading articles such as this one) are willing to allow their children to use.

Article: The Future of Commdore?
Author: Sheldon Leemon
Page #:
Description:



Article: That's My Program !?!?!
Authors: Michael Kleinert and David Barron
Page #: 61
Description:

"...In this article we will summon the raw strength and courage necessary to venture into the mysterious underworld of BASIC program storage..."

Article: Hurray for Arrays
Author: Dale Rupert
Page #: 67
Description:

An article on arrays and subscripted variables.

June 1984

Article: Creating Your Own Games on the Vic and 64: Part 1
Author: Orson Scott Card
Page #: 13
Description:

Learn how to create your own games. This article goes into interfacing systems for computers.

Article: Memory Management on the Vic 20 and C-64: Part II
Author: Morton A. Kevelson
Page #: 19
Description:

More discussion on how to work with memory on the computer.

Article: Program Generators
Author: Joe Rotello, Jr.
Page #: 23
Description:

This article is about programs used to write programs.

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